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История изменений

Исправление Psych218, (текущая версия) :

Немного обновил список.

Stellaris

А куда остальные-то игры от парадоксов потерял:

  • Игры Paradox Interactive: Hearts of Irom 3, 4, Crusader Kings 2, Europa Universalis 3, 4, Stellaris.

Они вроде с недавних пор (HoI4) периодическим именно изначально разрабатывают под убунтой

GOL: Recently a developer diary showed off what seemed to be screenshots taken from Ubuntu. What sort of tools and environments do you use to code and test for Linux development?

Gustav: Yes, those screens (I believe it was the first “modding” dev diary) was from my workstation. Since Ubuntu 14.04 LTS is the only current Linux dist hoi4 “officially” support this is the system we are are primarily using at work both for testing and developing.

But other than that we are allowed to try new stuff out as long as the license agrees to it.

GOL: When you guys code do you take into account cross-platform necessities? Or do you first code and then port to Linux?

Gustav: We try to develop in parallel, but this is up to the project. In my case I am exclusively developing in Linux but other projects may differ and dual/multi-boot.

I think that the diversity of multiple systems/compilers validating the code makes it better and more robust.

Исправление Psych218, :

Немного обновил список.

Stellaris

А куда остальные-то игры от парадоксов потерял:

  • Игры Paradox Interactive: Hearts of Irom 3, 4, Crusader Kings 2, Europa Universalis 3, 4, Stellaris.

Они вроде с недавних пор (HoI4) периодическим именно изначально разрабатывают под убунтой

GOL: Recently a developer diary showed off what seemed to be screenshots taken from Ubuntu. What sort of tools and environments do you use to code and test for Linux development?

Gustav: Yes, those screens (I believe it was the first “modding” dev diary) was from my workstation. Since Ubuntu 14.04 LTS is the only current Linux dist hoi4 “officially” support this is the system we are are primarily using at work both for testing and developing.

But other than that we are allowed to try new stuff out as long as the license agrees to it.

GOL: When you guys code do you take into account cross-platform necessities? Or do you first code and then port to Linux?

Gustav: We try to develop in parallel, but this is up to the project. In my case I am exclusively developing in Linux but other projects may differ and dual/multi-boot.

I think that the diversity of multiple systems/compilers validating the code makes it better and more robust.

на каких-то видео мелькали мониторы то ли программеров то ли тестеров, где явно дефолтная убунта была.

Исходная версия Psych218, :

Немного обновил список.

Stellaris

А куда остальные-то игры от парадоксов потерял:

  • Игры Paradox Interactive: Hearts of Irom 3, 4, Crusader Kings 2, Europa Universalis 3, 4, Stellaris.

    Они вроде с недавних пор (HoI4) периодическим именно изначально разрабатывают под убунтой

    GOL: Recently a developer diary showed off what seemed to be screenshots taken from Ubuntu. What sort of tools and environments do you use to code and test for Linux development?

    Gustav: Yes, those screens (I believe it was the first “modding” dev diary) was from my workstation. Since Ubuntu 14.04 LTS is the only current Linux dist hoi4 “officially” support this is the system we are are primarily using at work both for testing and developing.

    But other than that we are allowed to try new stuff out as long as the license agrees to it.

    GOL: When you guys code do you take into account cross-platform necessities? Or do you first code and then port to Linux?

    Gustav: We try to develop in parallel, but this is up to the project. In my case I am exclusively developing in Linux but other projects may differ and dual/multi-boot.

    I think that the diversity of multiple systems/compilers validating the code makes it better and more robust.

    на каких-то видео мелькали мониторы то ли программеров то ли тестеров, где явно дефолтная убунта была.