История изменений
Исправление Deleted, (текущая версия) :
Ошибся я, CryEngine имеет исходники
https://github.com/CRYTEK/CRYENGINE
А еще в обсуждении по выбору системы сборки для Godot вычитал https://github.com/godotengine/godot/issues/16014
To clarify, requiring the Mono Framework to be installed in order to build Godot doesn't sound as bad to me, since the so called AAA game engines require way more disk space:
Godot <50MB
Godot with Mono support (<50MB) + Mono Framework (~350MB) = ~400MB
Unreal ~20GB
Unity ~10GB
CryEngine ~8GB
Исходная версия Deleted, :
Ошибся я, CryEngine имеет исходники
https://github.com/CRYTEK/CRYENGINE
А еще в обсуждении по выбору системы сборки для Godot вычитал https://github.com/godotengine/godot/issues/16014
To clarify, requiring the Mono Framework to be installed in order to build Godot doesn't sound as bad to me, since the so called AAA game engines require way more disk space: Godot <50MB Godot with Mono support (<50MB) + Mono Framework (~350MB) = ~400MB Unreal ~20GB Unity ~10GB CryEngine ~8GB