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История изменений

Исправление ZenitharChampion, (текущая версия) :

https://store.steampowered.com/newshub/app/719040/view/2716184589236767650

> First though we have some news for our Mac and Linux players—we’ve made the difficult decision to focus Wasteland 3’s initial release on Windows 10, Xbox One, and PlayStation 4. We’re prioritizing the work for Mac and Linux post-launch, and expect it to be complete by the end of the year. This wasn’t an easy decision to make, but ultimately will result in a better overall product for Mac and Linux as well. We’re still a small studio considering the size of the games we like to make, and this allows us to keep our engineers dedicated to the core game systems.

Предположения подтверждаются - в конце года. «Мы - маленькая студия, нам сложно выпускать такие большие игры сразу под столько платформ», сложно две дополнительные цели сборки в Unity3D добавить, ага. Стопудово проплатил Майкрософт, чтобы игра некоторое время побыла эксклюзивом.

Исправление ZenitharChampion, :

https://store.steampowered.com/newshub/app/719040/view/2716184589236767650

> First though we have some news for our Mac and Linux players—we’ve made the difficult decision to focus Wasteland 3’s initial release on Windows 10, Xbox One, and PlayStation 4. We’re prioritizing the work for Mac and Linux post-launch, and expect it to be complete by the end of the year. This wasn’t an easy decision to make, but ultimately will result in a better overall product for Mac and Linux as well. We’re still a small studio considering the size of the games we like to make, and this allows us to keep our engineers dedicated to the core game systems.

Предположения подтверждаются - в конце года. «Мы - маленькая студия, нам сложно выпускать такие большие игры сразу под столько платформ», сложно две цели сборки в Unity3D добавить, ну-ну. Стопудово проплатил Майкрософт, чтобы игра некоторое время побыла эксклюзивом.

Исходная версия ZenitharChampion, :

https://store.steampowered.com/newshub/app/719040/view/2716184589236767650

> First though we have some news for our Mac and Linux players—we’ve made the difficult decision to focus Wasteland 3’s initial release on Windows 10, Xbox One, and PlayStation 4. We’re prioritizing the work for Mac and Linux post-launch, and expect it to be complete by the end of the year. This wasn’t an easy decision to make, but ultimately will result in a better overall product for Mac and Linux as well. We’re still a small studio considering the size of the games we like to make, and this allows us to keep our engineers dedicated to the core game systems.

Предположения подтверждаются - в конце года. «Мы - мыленькая студия, нам сложно выпускать такие большие игры сразу под столько платформ», сложно две цели сборки в Unity3D добавить, ну-ну. Стопудово проплатил Майкрософт, чтобы игра некоторое время побыла эксклюзивом.