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Исправление atsym, (текущая версия) :
Можно натренировать нейросетку
Нельзя
Q: Is there any way to programmatically turn any image into pixel art? - https://www.quora.com/Is-there-any-way-to-programmatically-turn-any-image-int...
A: I've been a pixel artist for almost 20 years, and my answer is no. But there are easy ways I'll describe below.
First off, by the definition of pixel art (and also for it to work as a sharp and consistent image as pixel art does) you have to have pixel level control over it. Basically for this you need reduced size and reduced colors on top of other things. Photographic and 3D images tend to have unlimited colors, and when you try to reduce their colors in a program such as Adobe PS, you never get a decent reduction. When you try to reduce the size, you always lose the necessary details rather than the unnecessary ones.
I suggest shrinking the image in size to what you need, then prepare or get a limited color palette (8 or 16 are good numbers to begin with, you can Google "Dawnbringer's 16 color palette"), and edit it with a pencil tool on a separate layer using only colors from that palette (trying to use colors from the original image often produces blurry results). First trace borders with the darkest color, then fill spaces with single colors, then add shades with a dark color, and finally add highlights. This way you will have a proper pixel art.
For further help, you can use Pixel Joint or Pixelation forums.
P.S.: GrafX2 — FOSS pixelart editor
>>> GrafX2 2.5 — свободный 256-цветный редактор пиксельной графики
Исправление atsym, :
Можно натренировать нейросетку
Нельзя
Q: Is there any way to programmatically turn any image into pixel art? - https://www.quora.com/Is-there-any-way-to-programmatically-turn-any-image-int...
A: I've been a pixel artist for almost 20 years, and my answer is no. But there are easy ways I'll describe below.
First off, by the definition of pixel art (and also for it to work as a sharp and consistent image as pixel art does) you have to have pixel level control over it. Basically for this you need reduced size and reduced colors on top of other things. Photographic and 3D images tend to have unlimited colors, and when you try to reduce their colors in a program such as Adobe PS, you never get a decent reduction. When you try to reduce the size, you always lose the necessary details rather than the unnecessary ones.
I suggest shrinking the image in size to what you need, then prepare or get a limited color palette (8 or 16 are good numbers to begin with, you can Google «[url=]Dawnbringer's 16 color palette»), and edit it with a pencil tool on a separate layer using only colors from that palette (trying to use colors from the original image often produces blurry results). First trace borders with the darkest color, then fill spaces with single colors, then add shades with a dark color, and finally add highlights. This way you will have a proper pixel art.
For further help, you can use Pixel Joint or Pixelation forums.
P.S.: GrafX2 — FOSS pixelart editor
>>> GrafX2 2.5 — свободный 256-цветный редактор пиксельной графики
Исходная версия atsym, :
Можно натренировать нейросетку
Нельзя
Q: Is there any way to programmatically turn any image into pixel art?
A: I've been a pixel artist for almost 20 years, and my answer is no. But there are easy ways I'll describe below.
First off, by the definition of pixel art (and also for it to work as a sharp and consistent image as pixel art does) you have to have pixel level control over it. Basically for this you need reduced size and reduced colors on top of other things. Photographic and 3D images tend to have unlimited colors, and when you try to reduce their colors in a program such as Adobe PS, you never get a decent reduction. When you try to reduce the size, you always lose the necessary details rather than the unnecessary ones.
I suggest shrinking the image in size to what you need, then prepare or get a limited color palette (8 or 16 are good numbers to begin with, you can Google «[url=]Dawnbringer's 16 color palette»), and edit it with a pencil tool on a separate layer using only colors from that palette (trying to use colors from the original image often produces blurry results). First trace borders with the darkest color, then fill spaces with single colors, then add shades with a dark color, and finally add highlights. This way you will have a proper pixel art.
For further help, you can use Pixel Joint or Pixelation forums.
P.S.: GrafX2 — FOSS pixelart editor
>>> GrafX2 2.5 — свободный 256-цветный редактор пиксельной графики