LINUX.ORG.RU

История изменений

Исправление BceM_IIpuBeT, (текущая версия) :

glmark2-wayland

=======================================================
    glmark2 2021.12
=======================================================
    OpenGL Information
    GL_VENDOR:      Intel Open Source Technology Center
    GL_RENDERER:    Mesa DRI Intel(R) HD Graphics 4000 (IVB GT2)
    GL_VERSION:     3.0 Mesa 21.3.5
    Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=8
    Surface Size:   800x600 windowed
=======================================================
[build] use-vbo=false: FPS: 4167 FrameTime: 0.240 ms
[build] use-vbo=true: FPS: 4238 FrameTime: 0.236 ms
[texture] texture-filter=nearest: FPS: 7385 FrameTime: 0.135 ms
[texture] texture-filter=linear: FPS: 6226 FrameTime: 0.161 ms
[texture] texture-filter=mipmap: FPS: 7097 FrameTime: 0.141 ms
[shading] shading=gouraud: FPS: 2620 FrameTime: 0.382 ms
[shading] shading=blinn-phong-inf: FPS: 2673 FrameTime: 0.374 ms
[shading] shading=phong: FPS: 2650 FrameTime: 0.377 ms
[shading] shading=cel: FPS: 2622 FrameTime: 0.381 ms
[bump] bump-render=high-poly: FPS: 933 FrameTime: 1.072 ms
[bump] bump-render=normals: FPS: 8127 FrameTime: 0.123 ms
[bump] bump-render=height: FPS: 7388 FrameTime: 0.135 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 2892 FrameTime: 0.346 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1053 FrameTime: 0.950 ms
[pulsar] light=false:quads=5:texture=false: FPS: 4043 FrameTime: 0.247 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 772 FrameTime: 1.295 ms
[desktop] effect=shadow:windows=4: FPS: 1556 FrameTime: 0.643 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 743 FrameTime: 1.346 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 661 FrameTime: 1.513 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 859 FrameTime: 1.164 ms
[ideas] speed=duration: FPS: 1671 FrameTime: 0.598 ms
[jellyfish] <default>: FPS: 1457 FrameTime: 0.686 ms
[terrain] <default>: FPS: 152 FrameTime: 6.579 ms
[shadow] <default>: FPS: 1278 FrameTime: 0.782 ms
[refract] <default>: FPS: 219 FrameTime: 4.566 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 6477 FrameTime: 0.154 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 5169 FrameTime: 0.193 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 6502 FrameTime: 0.154 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 6629 FrameTime: 0.151 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 6150 FrameTime: 0.163 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 6643 FrameTime: 0.151 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 6636 FrameTime: 0.151 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 4966 FrameTime: 0.201 ms
=======================================================
                                  glmark2 Score: 3716 
=======================================================

Исходная версия BceM_IIpuBeT, :

=======================================================
    glmark2 2021.12
=======================================================
    OpenGL Information
    GL_VENDOR:      Intel Open Source Technology Center
    GL_RENDERER:    Mesa DRI Intel(R) HD Graphics 4000 (IVB GT2)
    GL_VERSION:     3.0 Mesa 21.3.5
    Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=8
    Surface Size:   800x600 windowed
=======================================================
[build] use-vbo=false: FPS: 4167 FrameTime: 0.240 ms
[build] use-vbo=true: FPS: 4238 FrameTime: 0.236 ms
[texture] texture-filter=nearest: FPS: 7385 FrameTime: 0.135 ms
[texture] texture-filter=linear: FPS: 6226 FrameTime: 0.161 ms
[texture] texture-filter=mipmap: FPS: 7097 FrameTime: 0.141 ms
[shading] shading=gouraud: FPS: 2620 FrameTime: 0.382 ms
[shading] shading=blinn-phong-inf: FPS: 2673 FrameTime: 0.374 ms
[shading] shading=phong: FPS: 2650 FrameTime: 0.377 ms
[shading] shading=cel: FPS: 2622 FrameTime: 0.381 ms
[bump] bump-render=high-poly: FPS: 933 FrameTime: 1.072 ms
[bump] bump-render=normals: FPS: 8127 FrameTime: 0.123 ms
[bump] bump-render=height: FPS: 7388 FrameTime: 0.135 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 2892 FrameTime: 0.346 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1053 FrameTime: 0.950 ms
[pulsar] light=false:quads=5:texture=false: FPS: 4043 FrameTime: 0.247 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 772 FrameTime: 1.295 ms
[desktop] effect=shadow:windows=4: FPS: 1556 FrameTime: 0.643 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 743 FrameTime: 1.346 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 661 FrameTime: 1.513 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 859 FrameTime: 1.164 ms
[ideas] speed=duration: FPS: 1671 FrameTime: 0.598 ms
[jellyfish] <default>: FPS: 1457 FrameTime: 0.686 ms
[terrain] <default>: FPS: 152 FrameTime: 6.579 ms
[shadow] <default>: FPS: 1278 FrameTime: 0.782 ms
[refract] <default>: FPS: 219 FrameTime: 4.566 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 6477 FrameTime: 0.154 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 5169 FrameTime: 0.193 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 6502 FrameTime: 0.154 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 6629 FrameTime: 0.151 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 6150 FrameTime: 0.163 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 6643 FrameTime: 0.151 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 6636 FrameTime: 0.151 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 4966 FrameTime: 0.201 ms
=======================================================
                                  glmark2 Score: 3716 
=======================================================