История изменений
Исправление azazello, (текущая версия) :
в дебиане идут драйвера сразу - но неправильно настроены symlink'и(собирал с GLES2, получил GLES1 ;) ). и эта версия драйверов вроде не поддерживает 2е ядро в Mali. в общем, продолжаю экперименты;)
EGL_VERSION: 1.4 Linux-r3p0-04rel
EGL_VENDOR: ARM
EGL_EXTENSIONS:
EGL_KHR_image, EGL_KHR_image_base, EGL_KHR_image_pixmap,
EGL_KHR_gl_texture_2D_image, EGL_KHR_gl_texture_cubemap_image,
EGL_KHR_gl_renderbuffer_image, EGL_KHR_reusable_sync, EGL_KHR_fence_sync,
EGL_KHR_lock_surface, EGL_KHR_lock_surface2
EGL_CLIENT_APIS: OpenGL_ES
GL_VERSION: OpenGL ES-CM 1.1
GL_RENDERER: Mali-400 MP
GL_EXTENSIONS:
GL_OES_byte_coordinates, GL_OES_fixed_point, GL_OES_single_precision,
GL_OES_matrix_get, GL_OES_read_format, GL_OES_compressed_paletted_texture,
GL_OES_point_size_array, GL_OES_point_sprite, GL_OES_texture_npot,
GL_OES_query_matrix, GL_OES_matrix_palette,
GL_OES_extended_matrix_palette, GL_OES_compressed_ETC1_RGB8_texture,
GL_OES_EGL_image, GL_OES_draw_texture, GL_OES_depth_texture,
GL_OES_packed_depth_stencil, GL_EXT_texture_format_BGRA8888,
GL_OES_framebuffer_object, GL_OES_stencil8, GL_OES_depth24, GL_ARM_rgba8,
GL_OES_EGL_image_external, GL_OES_EGL_sync,
GL_EXT_multisampled_render_to_texture, GL_OES_texture_cube_map,
GL_EXT_discard_framebuffer
Исходная версия azazello, :
EGL_VERSION: 1.4 Linux-r3p0-04rel
EGL_VENDOR: ARM
EGL_EXTENSIONS:
EGL_KHR_image, EGL_KHR_image_base, EGL_KHR_image_pixmap,
EGL_KHR_gl_texture_2D_image, EGL_KHR_gl_texture_cubemap_image,
EGL_KHR_gl_renderbuffer_image, EGL_KHR_reusable_sync, EGL_KHR_fence_sync,
EGL_KHR_lock_surface, EGL_KHR_lock_surface2
EGL_CLIENT_APIS: OpenGL_ES
GL_VERSION: OpenGL ES-CM 1.1
GL_RENDERER: Mali-400 MP
GL_EXTENSIONS:
GL_OES_byte_coordinates, GL_OES_fixed_point, GL_OES_single_precision,
GL_OES_matrix_get, GL_OES_read_format, GL_OES_compressed_paletted_texture,
GL_OES_point_size_array, GL_OES_point_sprite, GL_OES_texture_npot,
GL_OES_query_matrix, GL_OES_matrix_palette,
GL_OES_extended_matrix_palette, GL_OES_compressed_ETC1_RGB8_texture,
GL_OES_EGL_image, GL_OES_draw_texture, GL_OES_depth_texture,
GL_OES_packed_depth_stencil, GL_EXT_texture_format_BGRA8888,
GL_OES_framebuffer_object, GL_OES_stencil8, GL_OES_depth24, GL_ARM_rgba8,
GL_OES_EGL_image_external, GL_OES_EGL_sync,
GL_EXT_multisampled_render_to_texture, GL_OES_texture_cube_map,
GL_EXT_discard_framebuffer