История изменений
Исправление ZenitharChampion, (текущая версия) :
> А тем временем DirectX 12 задействует и дискретную, и интегрированную видеокарту в игре одновременно
У меня тоже, правда только если интеграшка и дискретка - на чипах одной серии, и с Legacy-версией Catalyst (у меня старая материнка).
Following options are used for querying and setting up multiple
display adapters that are installed for multihead or Crossfire
configurations.
--lsa, --list-adapters
Lists all detected and supported display adapters.
The default adapter (used when --adapter is not specified)
will be indicated with a "*" next to it.
--adapter=ADAPTERLIST
Selects which adapters returned by --list-adapters should
be affected by other aticonfig options. ADAPTERLIST contains
either a comma-seperated sequence of the index numbers of the
adapters to be affected or else contains the keyword "all" to
select all the adapters. If --adapter is missing, only the
default adapter will be affected.
--lscc, --list-crossfire-candidates
Queries the driver to determine the pool of available devices that can
can be chained together for CrossFire.
--lscs, --list-crossfire-status
List current Crossfire status (enabled or disabled) along with diagnostics
information indicates the status of your system
--lsch, --list-crossfire-chains
Lists the CrossFire chains that are currently defined along with their
enabled state
--cfa, --add-crossfire-chain
Defines a new CrossFire chain. --adapter should contain the adapter
chain definition, with the master adapter being the first entry and
the slave adapters being the subsequent entries in order of priority.
--cfd, --delete-crossfire-chain
Delete and existing defined CrossFire chain. --adapter should list the
master adapters of the chains to be deleted. --adapter=all will delete
all chain definitions.
--cf, --crossfire={on|off}
Enables/disables CrossFire support on the currently defined CrossFire
chains. --adapter should list the master adapters to be enabled or
disabled.
--cfl, --crossfire-logo={on|off}
Enables/disables the appearance of the CrossFire Logo when rendering
in CrossFire mode
Исходная версия ZenitharChampion, :
> А тем временем DirectX 12 задействует и дискретную, и интегрированную видеокарту в игре одновременно
У меня тоже, правда только если интеграшка и дискретка - на чипах одной серии, и с Legacy-версией Catalyst (у меня старая материнка).