История изменений
Исправление robus, (текущая версия) :
[robus@ArchPortable ~]$ glxinfo | grep -i version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Version: 13.1.0
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.3 (Core Profile) Mesa 13.1.0-devel (git-45912fb908)
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 13.1.0-devel (git-45912fb908)
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 13.1.0-devel (git-45912fb908)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
[robus@ArchPortable ~]$ glxinfo | grep -i renderer
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
Итого - как был 3.3, так и остался. ЧЯДНТ? Или просто патчи ещё не в master?
Исправление robus, :
[robus@ArchPortable ~]$ glxinfo | grep -i version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Version: 13.1.0
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.3 (Core Profile) Mesa 13.1.0-devel (git-45912fb908)
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 13.1.0-devel (git-45912fb908)
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 13.1.0-devel (git-45912fb908)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
[robus@ArchPortable ~]$ glxinfo | grep -i renderer
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
Итого - как был 3.3, так и остался ЧЯДНТ? Или просто патчи ещё не в master?
Исходная версия robus, :
[robus@ArchPortable ~]$ glxinfo | grep -i version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Version: 13.1.0
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.3 (Core Profile) Mesa 13.1.0-devel (git-45912fb908)
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 13.1.0-devel (git-45912fb908)
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 13.1.0-devel (git-45912fb908)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
[robus@ArchPortable ~]$ glxinfo | grep -i renderer
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
Итого - как был 3.3, так и остался ЧЯДНТ? Или просто патчи ещё не в master?