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Проблема с Beast Battle Simulator.

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Решил побаловаться с этой игрушкой в стиме под вайном. Игра написана под Unity 5.6.5. Загрузка проходит нормально, а вот когда непосредственно начинаешь играть, то на основном экране кнопки снизу видны и работают, а самого изображения нет - черный экран.

http://ipic.su/img/img7/fs/2.1521391534.png
http://ipic.su/img/img7/fs/1.1521391815.png

★★★★
Ответ на: комментарий от Kron4ek

Смотрел - стоят все 9, а также 10 и 11 либы.

void_ptr ★★★★
() автор топика
Ответ на: комментарий от xDShot

Можно попробовать.

Я тут обнаружил output_log.txt

Меня напрягает попытка использования 11 либы, потеря какого-то скрипта и варнинги на шейдерах.

Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
    Vendor:   NVIDIA
    VRAM:     2047 MB
    Driver:   1.0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.202 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Beast Battle Simulator\BeastBattleSimulator_Data\Managed\System.dll (this message is harmless)
desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Touch support initialization failed: Функция не реализована.

.

UnloadTime: 0.916300 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 12c -> priority: 1 
  Thread -> id: 12d -> priority: 1 
The referenced script on this Behaviour (Game Object 'RrightEar01') is missing!
 
(Filename:  Line: 1744)

The referenced script on this Behaviour (Game Object 'neck0') is missing!
 
(Filename:  Line: 1744)

The referenced script on this Behaviour (Game Object 'LeftEar01') is missing!
 
(Filename:  Line: 1744)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
WARNING: Shader Unsupported: 'Texture Only' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Pass '' has no vertex shader
UnloadTime: 9.105700 ms

Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 51259.
Total: 62.168503 ms (FindLiveObjects: 2.173800 ms CreateObjectMapping: 4.780600 ms MarkObjects: 40.551403 ms  DeleteObjects: 14.660600 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 11.706500 ms

Unloading 39720 unused Assets to reduce memory usage. Loaded Objects now: 5400.
Total: 100.945801 ms (FindLiveObjects: 1.447300 ms CreateObjectMapping: 3.499800 ms MarkObjects: 3.277800 ms  DeleteObjects: 92.718498 ms)
void_ptr ★★★★
() автор топика
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