Игра запускается, fps хороший, но со звуком явные проблемы.
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
0025:fixme:heap:RtlSetHeapInformation 0x40b0000 0 0x22e7d0 4 stub
0025:fixme:vcruntime:__telemetry_main_invoke_trigger ((nil))
info: Game: skyrimse.exe
info: DXVK: v0.92
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_physical_device_properties2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: GeForce GTX 750 Ti:
info: Driver: 410.73.0
info: Vulkan: 1.1.82
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 9029 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Enabled device extensions:
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_dedicated_allocation
info: VK_KHR_descriptor_update_template
info: VK_KHR_get_memory_requirements2
info: VK_KHR_image_format_list
info: VK_KHR_maintenance1
info: VK_KHR_maintenance2
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
0025:fixme:vulkan:wine_vk_device_convert_create_info Application requested a linked structure of type 0x3b9db032.
info: DXVK: Read 766 valid state cache entries
info: DXVK: Using 4 compiler threads
info: DXGI: Setting display mode: 1920x1080@60
info: DXGI: Setting display mode: 1920x1080@60
warn: DXGI: MakeWindowAssociation: Ignoring flags
err: D3D11RasterizerState: Antialiased lines not supported
004b:fixme:thread:SetThreadIdealProcessor (0x3e4): stub
warn: DxgiOutput::WaitForVBlank: Stub
info: DXGI: Setting display mode: 1920x1080@60
info: DXGI: Setting display mode: 1920x1080@60
info: DXGI: Setting display mode: 1920x1080@60
AL lib: (EE) ReleaseThreadCtx: Context 0x7effac020900 current for thread being destroyed, possible leak!
info: DXGI: Setting display mode: 1920x1080@60
0025:fixme:vcruntime:__telemetry_main_return_trigger ((nil))