Установил chromium (версия 74.0.3729.6) из ppa https://launchpad.net/~saiarcot895/ archive/ubuntu/chromium-dev
Аппаратное декодирование видео работает.
Но, наблюдаю (уже давно) такие баги https://yadi.sk/i/ZKucqFHryZ2veg в yandex/google картах.
С версией не из ppa таких багов нет, но и нет аппаратного декодирования.
GPU - Intel HD 630
В выхлопе есть ошибки:
$ chromium-browser
[4349:4349:0321/134739.290267:ERROR:sandbox_linux.cc(368)] InitializeSandbox() called with multiple threads in process gpu-process.
[4349:4349:0321/134739.571169:ERROR:buffer_manager.cc(488)] [.DisplayCompositor]GL ERROR :GL_INVALID_OPERATION : glBufferData: <- error from previous GL command
[4349:4349:0321/134848.855856:ERROR:vertex_attrib_manager.cc(291)] [.WebGL-0x5626d4f71270]GL ERROR :GL_INVALID_OPERATION : glDrawElements: attempt to access out of range vertices in attribute 0
...
[4349:4349:0321/134857.264660:ERROR:vertex_attrib_manager.cc(291)] [.WebGL-0x5626d4f71270]GL ERROR :GL_INVALID_OPERATION : glDrawElements: attempt to access out of range vertices in attribute 0
[4349:4349:0321/134857.296246:ERROR:logger.cc(46)] Too many GL errors, not reporting any more for this context. use --disable-gl-error-limit to see all errors.
[4349:4349:0321/135042.349392:ERROR:buffer_manager.cc(488)] [.DisplayCompositor]GL ERROR :GL_INVALID_OPERATION : glBufferData: <- error from previous GL command
В chrome://flags ничего не менял.
В chrome://gpu это:
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Out-of-process Rasterization: Disabled
Hardware Protected Video Decode: Unavailable
Rasterization: Software only. Hardware acceleration disabled
Skia Renderer: Disabled
Surface Control: Disabled
Surface Synchronization: Enabled
Video Decode: Hardware accelerated
Viz Service Display Compositor: Enabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Как исправить?