Где-то в посте услыхал, что у типа под cedeg'ой работала NFSU2 и HL2, поствил я cedega-4.2, все прекрасно, но игры ТОРМОЗЯТ страшно просто. Пробывал запустить Spider_Man_2, он включается нормально, но начинает тупить с самого начала - не видно даже заставки в начале игры(, в виндозе эта игра нормально работала, без тормозов.. в чём дело? конфиг вот: WINE REGISTRY Version 2 [Drive C] "Path" = "/root/.transgaming/c_drive" "Type" = "hd" "Label" = "Dos Drive" "Filesystem" = "win95" [Drive D] "Path" = "${HOME}" "Type" = "hd" "Label" = "My Home" "Filesystem" = "win95" [Drive E] "Path" = "/mnt/hd" "Type" = "hd" "Label" = "tmp" "Filesystem" = "win95" [Drive G] "Path" = "/" "Type" = "hd" "Label" = "root" "Filesystem" = "win95" [wine] "Windows" = "c:\\windows" "System" = "c:\\windows\\system32\\" "Temp" = "e:\\" "Path" = "c:\\windows\\;c:\\windows\\system32\\" "GraphicsDriver" = "x11drv" "ShellLinker" = "/usr/lib/transgaming_cedega/winex/bin/wineshelllink" # <wineconf> [DllDefaults] "DefaultLoadOrder" = "native, builtin, so" [DllOverrides] "commdlg" = "builtin, native" "comdlg32" = "builtin, native" "oleaut32" = "builtin, native" "ver" = "builtin, native" "version" = "builtin, native" "shell" = "builtin, native" "shell32" = "builtin, native" "shfolder" = "builtin, native" "shlwapi" = "builtin, native" "lzexpand" = "builtin, native" "lz32" = "builtin, native" "comctl32" = "builtin, native" "commctrl" = "builtin, native" "advapi32" = "builtin, native" "crtdll" = "builtin, native" "mpr" = "builtin, native" "winspool.drv" = "builtin, native" "d3d8" = "builtin, native" "d3drm" = "builtin, native" "ddraw" = "builtin, native" "dinput" = "builtin, native" "dinput8" = "builtin, native" "dmusic" = "builtin, native" "dsound" = "builtin, native" "opengl32" = "builtin, native" "msvcrt" = "native, builtin" "rpcrt4" = "native, builtin" "msvideo" = "builtin, native" "msvfw32" = "builtin, native" "mcicda.drv" = "builtin, native" "mciseq.drv" = "builtin, native" "mciwave.drv" = "builtin, native" "mciavi.drv" = "native, builtin" "mcianim.drv" = "native, builtin" "msacm.drv" = "builtin, native" "msacm" = "builtin, native" "msacm32" = "builtin, native" "midimap.drv" = "builtin, native" "wininet" = "builtin, native" [Version] "Windows" = "win98" "DOS" = "6.22" [x11drv] "AllocSystemColors" = "100" "CopyDefaultColors" = "0" "PrivateColorMap" = "Y" "PerfectGraphics" = "Y" "ScreenDepth" = "32" ;;"Display" = ":0.0" "Managed" = "Y" ;"Desktop" = "800x600" "UseDGA" = "N" "UseXShm" = "Y" "DXGrab" = "Y" "UseXVidMode" = "Y" "UseXRandR" = "N" "DesktopDoubleBuffered" = "Y" "TextCP" = "0" "VideoRam" = "64" "AGPVertexRam" = "32" [d3dgl] "AnisotropicTextureFiltering" = "N" "VertexShaders" = "Y" "PixelShaders" = "Y" "ClipSpaceFix" = "Y" [registry] "LoadGlobalRegistryFiles" = "n" "LoadHomeRegistryFiles" = "Y" "LoadWindowsRegistryFiles" = "n" "WritetoHomeRegistryFiles" = "Y" "SaveOnlyUpdatedKeys" = "Y" [Tweak.Layout] "WineLook" = "Win98" [Console] "Drivers" = "xterm" ;"Drivers" = "tty" "XtermProg" = "konsole" ;"InitialRows" = "25" ;"InitialColumns" = "80" ;"TerminalType" = "nxterm" [Clipboard] "ClearAllSelections" = "0" "PersistentSelection" = "1" [Wineserver] "SHMWineserver" = "Y" [WinMM] "Drivers" = "wineoss.drv" "WaveMapper" = "msacm.drv" "MidiMapper" = "midimap.drv" [winealsa] "UseMMap" = "Y"
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