Hi!
Завожу дебиан, на девайсе.
Поидее, там драйвера mali уже есть, но .. тем не менее GL_RENDERER: Software Rasterizer
.
Куда копать ?
> lsmod
Module Size Used by
8189es 887631 0
mali_drm 6634 0
drm 180399 1 mali_drm
mali 213192 0
ump 41069 1 mali
> modinfo mali
filename: /lib/modules/3.4.39/kernel/drivers/gpu/mali/mali.ko
version: -e6a2366
author: ARM Ltd.
license: GPL
srcversion: B05BFBCB5FD7FFF963EE2D6
depends: ump
vermagic: 3.4.39 SMP preempt mod_unload modversions ARMv7 p2v8
parm: mali_debug_level:Higher number, more dmesg output (int)
parm: mali_max_job_runtime:Maximum allowed job runtime in msecs.
Jobs will be killed after this no matter what (int)
parm: mali_l2_max_reads:Maximum reads for Mali L2 cache (int)
parm: mali_dedicated_mem_start:Physical start address of dedicated Mali GPU memory. (uint)
parm: mali_dedicated_mem_size:Size of dedicated Mali GPU memory. (uint)
parm: mali_shared_mem_size:Size of shared Mali GPU memory. (uint)
parm: mali_boot_profiling:Start profiling as a part of Mali driver initialization (int)
parm: mali_max_pp_cores_group_1:Limit the number of PP cores to use from first PP group. (int)
parm: mali_max_pp_cores_group_2:Limit the number of PP cores to use from second PP group (Mali-450 only). (int)
> es2_info
EGL_VERSION: 1.4 (DRI2)
EGL_VENDOR: Mesa Project
EGL_EXTENSIONS:
EGL_MESA_configless_context, EGL_KHR_surfaceless_context
EGL_CLIENT_APIS: OpenGL OpenGL_ES OpenGL_ES2 OpenGL_ES3
GL_VERSION: OpenGL ES 2.0 Mesa 10.3.2
GL_RENDERER: Software Rasterizer
GL_EXTENSIONS:
GL_EXT_blend_minmax, GL_EXT_multi_draw_arrays,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_format_BGRA8888, GL_OES_depth24, GL_OES_element_index_uint,
GL_OES_fbo_render_mipmap, GL_OES_mapbuffer, GL_OES_rgb8_rgba8,
GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_texture_3D,
GL_OES_texture_npot, GL_OES_depth_texture, GL_OES_packed_depth_stencil,
GL_EXT_texture_type_2_10_10_10_REV, GL_OES_get_program_binary,
GL_APPLE_texture_max_level, GL_EXT_discard_framebuffer,
GL_EXT_read_format_bgra, GL_NV_fbo_color_attachments,
GL_OES_vertex_array_object, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_EXT_texture_rg,
GL_EXT_unpack_subimage, GL_NV_draw_buffers, GL_NV_read_buffer,
GL_EXT_map_buffer_range, GL_OES_surfaceless_context,
GL_EXT_separate_shader_objects
> cat /etc/modules
ump
mali
mali_drm
8189es
P.S. Как прятать текст(код) под спойлер ? \[cut\] у меня не сработал.