Где-то в посте услыхал, что у типа под cedeg'ой
работала NFSU2 и HL2, поствил я cedega-4.2, все прекрасно,
но игры ТОРМОЗЯТ страшно просто. Пробывал запустить
Spider_Man_2, он включается нормально, но начинает тупить
с самого начала - не видно даже заставки в начале игры(,
в виндозе эта игра нормально работала, без тормозов..
в чём дело? конфиг вот:
WINE REGISTRY Version 2
[Drive C]
"Path" = "/root/.transgaming/c_drive"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"
[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"
[Drive E]
"Path" = "/mnt/hd"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"
[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
"ShellLinker" = "/usr/lib/transgaming_cedega/winex/bin/wineshelllink"
# <wineconf>
[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"
[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"oleaut32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"d3drm" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
"wininet" = "builtin, native"
[Version]
"Windows" = "win98"
"DOS" = "6.22"
[x11drv]
"AllocSystemColors" = "100"
"CopyDefaultColors" = "0"
"PrivateColorMap" = "Y"
"PerfectGraphics" = "Y"
"ScreenDepth" = "32"
;;"Display" = ":0.0"
"Managed" = "Y"
;"Desktop" = "800x600"
"UseDGA" = "N"
"UseXShm" = "Y"
"DXGrab" = "Y"
"UseXVidMode" = "Y"
"UseXRandR" = "N"
"DesktopDoubleBuffered" = "Y"
"TextCP" = "0"
"VideoRam" = "64"
"AGPVertexRam" = "32"
[d3dgl]
"AnisotropicTextureFiltering" = "N"
"VertexShaders" = "Y"
"PixelShaders" = "Y"
"ClipSpaceFix" = "Y"
[registry]
"LoadGlobalRegistryFiles" = "n"
"LoadHomeRegistryFiles" = "Y"
"LoadWindowsRegistryFiles" = "n"
"WritetoHomeRegistryFiles" = "Y"
"SaveOnlyUpdatedKeys" = "Y"
[Tweak.Layout]
"WineLook" = "Win98"
[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
[Wineserver]
"SHMWineserver" = "Y"
[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"
[winealsa]
"UseMMap" = "Y"