Запускаю игру в вайне с LIBGL_DEBUG=verbose:
libGL: screen 0 does not appear to be DRI2 capable
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/swrast_dri.so
libGL error: failed to load driver: swrast
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "GeForce GTS 450/PCIe/SSE2", version "1.4 (2.1.2 NVIDIA 313.26)").
UPD: думаю, что бесполезная информация, но всё-таки в консоли игры это:
----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\windows\system32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...163 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 32, 24, 0 ) ...163 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...163 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 16, 16, 0 ) ...163 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...shutting down QGL ...unloading OpenGL DLL ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- GLW_StartOpenGL() - could not load OpenGL subsystem