VGA compatible controller: Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03)
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GME GEM 20100328 2010Q1 x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.8.2
libdrm 2.4.21
mesa 7.8.2
dri2proto 2.3
xorg-server 1.8.1.902
kernel 2.6.35
xf86-video-intel 2.12.0
$ cat /var/log/Xorg.0.log | grep -i dri2
[ 18.825] (II) LoadModule: "dri2"
[ 18.825] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so
[ 18.826] (II) Module dri2: vendor="X.Org Foundation"
[ 18.826] (II) Loading extension DRI2
[ 19.484] (II) intel(0): [DRI2] Setup complete
[ 19.484] (II) intel(0): [DRI2] DRI driver: i915
[ 19.580] (II) intel(0): direct rendering: DRI2 Enabled
[ 19.688] (II) GLX: Initialized DRI2 GL provider for screen 0
Казалось бы, все хорошо. НО!
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
107 frames in 5.0 seconds = 21.389 FPS
103 frames in 5.0 seconds = 20.563 FPS
96 frames in 5.0 seconds = 19.164 FPS
Любое OGL приложение ужасно тормозит. С ядром 2.6.34 все аналогично.
UPD: с gallium3d тоже тормозит, да еще и куча глюков вылезает.
Any idea?